Due to security reason, account registration of new users can only be done by the IJSECS journal manager. If this is your first time submission to this journal, please email your First Name, Last Name, Affiliation and Email Address to the journal manager at or

Once your account has been created, you will receive an email from IJSECS containing your username and password. Upon first time login, you will be prompted to change your password. Then only you can start with the submission process. For returning users, you can login with your account as usual to submit your manuscript. We apologise for the inconvenience caused.


Faculty of Computing (formerly known as Faculty of Computer Systems & Software Engineering), Universiti Malaysia Pahang publishes an open access peer reviewed international journal named “International Journal of Software Engineering and Computer Systems (IJSECS) ISSN: 2289-8522 (Print), eISSN: 2180-0650 (Online)" for the dissemination of original research in all fields of Software Engineering & Computer Systems. 

IJSECS is dedicated to address the challenges in the areas of Software Engineering and Computer Systems, thereby presenting a consolidated view to the interested researchers in the aforesaid fields. The journal looks for significant contributions to Software Engineering and Computer Systems in theoretical and practical aspects. 

The IJSECS is reviewed by international and local researchers and is published by UMP Publisher. Author will be able to request that their names and affiliations are withheld from reviewers of their papers - a form of peer review known as single blind.

Currently IJSECS is been indexed by the following database:
logo doaj ICI JML Copernicus ifocus logo ijournals logo ifocus logo google    

All accepted papers will be assigned DOI number for the visibility purpose.



Authors are solicited to contribute to the IJSECS by submitting articles that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in the following areas, but are not limited to: 

Computer Systems 
  1. Wireless Sensor Networking Technology
  2. Optical networks
  3. Social Networks
  4. Operating Systems
  5. Cyber-Physical Systems
  6. IoT and Cloud Computing 
  7. Blockchain Technology
  8. Information Security and Forensics
  9. Computer-based Educational technologies
Software Engineering
  1. Requirements Engineering
  2. Software Architecture
  3. Software Quality Assurance and Usability Issues
  4. Empirical Software Engineering
  5. Formal Methods
  6. Modern Programming Techniques
  7. Software Applications for I4.0
  8. Mobile Applications
  9. Augmented Reality
Soft computing and intelligent systems
  1. Computational Intelligence
  2. Algorithms and Protocols
  3. Big Data 
  4. Meta-heuristics Algorithms
  5. High Performance Computing
  6. Natural Language Processing
  7. Image Processing
  8. Intelligent HCI
  9. Robotics 

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